Gameplay
The gameplay consists of talking to villagers, solving puzzles, and fighting demonic beings.
Story
In the small village of Maya, villagers are becoming mysteriously sick and dying. You wake up in a cellar used as a temporary morgue, appearing to have miracluously come back from the dead. Some of the remaining villagers implore you to help them find a cure, while others proclaim that there is no cure, and that even the Gods are dead. However, some believe that a certain philosopher knows what can save them.
Developer Information
This game was made as a module for a the NeverWinter Nights engine.
Credits
Story - Adrian Ceranowicz
Programming - Jesse Ceranowicz
Release Date
October 4th 2006 (Windows)
Note
You need Neverwinter Nights, SoU & HotU Expansions to load the module.